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Projects

The following are projects I have worked on, including college assignments and competitions. A breakdown of the UI/UX design competition, business case competition, and diagram analysis coursework is included in the attached projects.

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01

GEMASTIK XV 2022 Finalist - SampahBlessing

SampahBlessing application enables waste craftsmen to market their finished product to customers who are looking to purchase affordable and high-quality products. The community can distribute masses of unwanted waste to be recycled into useful and valuable things with the help of SampahBlessing.

SampahBlessing is the creation that was born and formed by the idea of my team for the first time in a user experience design competition which is based on several Sustainable Development Goals (SDG) topics determined by the guidebook provisions for the 4th Division User Experience Design competition GEMASTIK XV 2022 by Pusat Prestasi Nasional. SampahBlessing successfully brought our team to the final round as a finalist out of 500+ teams, even though that was one of my experiences working in the competition team that was formed at the time.

02

Business IT Case DIGIN EUFORIA  - SKRaa Solution

SKRAA Solution stands for Smart Tourism, Kickstart, Responsive, Anytime and Anywhere, is a solution for business development from the case of Panda Base. SKRAA Solution contains the results of our analysis of the problems that exist in Panda Base, our implementation solutions, and the conclusions of the solutions we offer.

ReserveApp

03

ReserveApp

ReserveApp is the final project of the Information Systems Analysis and Design (ISYS6535003) course to analyze a system by creating diagrams that can then be used to assist in system design.

04

LombaKu

LombaKu created for the group work Prototype Project from the Advanced in Information Analysis and Design course (ISYS6542003).

 

LombaKu application can make it easier for users to search for and take part in the competitions or events they would like to choose. LombaKu was created due to the concern of competition seekers in finding reliable and credible competition information, as well as for event organizers who were experiencing trouble promoting the competitions or events they were having. The availability of features for creating CVs, community features, webinar information, volunteers, and scholarships for its users is what makes the LombaKu unique.

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05

Starbucks UI Redesign

Starbucks application redesign project is a project that must be carried out as part of the assignments for the User-Centered Research and Evaluation course (ISYS6553003). The redesign process itself conducted a lot of user research such as user interviews, A/B testing, usability testing, and so on as stated in the link below.

06

WeRent

WeRent is the final project of the Advanced Information Systems Analysis and Design (ISYS6542003) course to analyze a system by creating diagrams that can then be used to assist in system design.

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07

Proto-A-Thon 2023 Binus Square Case Study

This project is in progress. Prototype is still in progress. Upcoming soon..

08

2nd Winner ISFEST UMN 2023 - BIINDO

BIINDO is an Indonesian language learning application as a key for equitable educational development in Indonesia, especially in the Frontier, Outermost and Disadvantaged areas (3T). BIINDO provides many features, one of which is learning accompanied by gamification.

09

GEMASTIK XVI Finalist - LanggengWays

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LanggengWays is a premarital education application for candidates brides and teenagers of pre-marital age to provide knowledge, skills and abilities for prospective bride and groom couples or teenagers of pre-marriage age, so that they have adequate readiness and maturity created through the design thinking method to fulfill the SDGs No Poverty (1), Good Health and Well Being (3), Quality Education (4) , and Partnerships for the Goals (17).

10

Calmify - CPID Group Binus Syahdan

Calmify is an app designed to help manage self-harm. This application features various tools and techniques, such as carrying out activities, viewing entertainment, keeping a journal, playing game-based questions and conducting consultations.

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Upcoming Project Soon...

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